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<head><meta charset="utf-8"><title>Cray vectors · project-portable-simd · Zulip Chat Archive</title></head>
<h2>Stream: <a href="https://rust-lang.github.io/zulip_archive/stream/257879-project-portable-simd/index.html">project-portable-simd</a></h2>
<h3>Topic: <a href="https://rust-lang.github.io/zulip_archive/stream/257879-project-portable-simd/topic/Cray.20vectors.html">Cray vectors</a></h3>

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<h4><a href="https://rust-lang.zulipchat.com#narrow/stream/257879-project-portable-simd/topic/Cray%20vectors/near/212513797" class="zl"><img src="https://rust-lang.github.io/zulip_archive/assets/img/zulip.svg" alt="view this post on Zulip" style="width:20px;height:20px;"></a> Jubilee <a href="https://rust-lang.github.io/zulip_archive/stream/257879-project-portable-simd/topic/Cray.20vectors.html#212513797">(Oct 07 2020 at 04:17)</a>:</h4>
<p><span class="user-mention" data-user-id="229517">@Jacob Lifshay</span> I mentioned it here <a href="https://github.com/rust-lang/stdsimd/issues/29#issuecomment-704664769">https://github.com/rust-lang/stdsimd/issues/29#issuecomment-704664769</a><br>
But I thought Cray vectors weren't register-oriented? I suppose GPU vector processors are themselves only sort of ambiguously registers, but I'm not sure it's as important to discuss Cray vectors and might be confusing if we associate them with RISCV-V vectors since there's more daylight between Cray vectors and any other vector than between e.g. SVE and RISCV-V</p>



<hr><p>Last updated: Aug 07 2021 at 22:04 UTC</p>
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